Monatsarchiv: Juli 2013

Landscape in UDK: colored surface without color textures

At current I am in the process of writing an exhaustive introduction into the Landscape mode of UDK (100+ pages as of today).  One of the parts deals with texturing the terrain. What I found very interesting was the fact … Weiterlesen

Veröffentlicht unter 3D, Game Design, Tutorial, UDK | Verschlagwortet mit , , , , , , , , , | Kommentar hinterlassen